This month was awesome, we had a pledge increase of over 100%. And with that many new patrons we want to give you something extra. We know many new patrons (especially silver ones) had to wait for the whole month to finish to receive their game password (we would give the passwords prior to that, but patreon rules), so, we […]
We have received some feedback by the players, and I believe there is need of a guidance arrow. It will point to the next quest, so you won’t get too lost trying to find the correct way. I will implement it as soon as possible to both public/patreon versions. While this is a small update, there will be some nice […]
Yesterday I just finished a mark on the game, the end screen for EP 2. We are still doing extensive testing to make sure everything is ok, but it looks like the launch day is coming. What I promise is that you guys will see a totally revamped game. Nedless to say (It’s on the screenshot) we have some extra […]
This is the character status screen. At this moment it’s pretty clean and functional. In the future you will be able to equip / unequip skills and see other playable character stats. I’m glad to announce all programming on RC Episode 2 is done. Me and pinoy are in testing phase, there might be some fixes (There was a lot […]
I’ve been playing around this week with the Battle Action-RPG System, Luckly all went well and it’s basically finished at this point. I would say EP 02 is at 95% completio, just missing a few adjusts and bug testing. Thanks for all the patreons for helping us with this project. More exciting news in this weekend or next week. =)~
I will continue to post some news, I have a ton of stuff ready, but by now I will post the new main menu UI update, because I think it looks beautiful. [swf src=”http://roguecourier.site.nfoservers.com/swf/RCMMUI.swf” height=”720″ width=”1280″][/swf] I hope you enjoy the updates, a new version is coming soon, I would say is 90% completed already! So get ready!!
Hello! It’s PinkCookieGames! This is my first blog post, and I’m glad to show some of the UI updates I’ve been working on for RC. Progress is going well, I will try to show some of things I’ve been working on and how some of the game mechanics will change. First thing, the corruption bar (Haven’t figured a name for […]